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Sets the text for an updatable element in the shell content.

Syntax

void set_text(uint32 id, const string &in text)

id

Content item ID

text

Text to be set

Result

(none)

Notes

Although the element identifier always remains usable, it could become invalid due to other factors, such as a content reset or a normal rotation of content (due to overflow).

By the time the identifier was recycled (after 4 billion elements), inconsistencies could occur.

Example of use:

bool execute(shell::object @shell, const string &in cmdline)

{

  uint32 id_1  = shell.content.add_text();

  uint32 id_2  = shell.content.add_gauge();

 

  shell.content.set_text(id_1, "nuovo testo"); // Set text as "nuovo testo"

  shell.content.set_text(id_2, "analisi..."); // Set state text as "analisi..."

}

 

  

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